Bluesky · Hashtag

#ReverseEngineering

159
posts · 30d
28
users
5
posts / day
5.7
posts / user
+ 9% vs last week

#ReverseEngineering is an active hashtag on Bluesky. In the last 30 days, 28 people shared 159 posts with it — around 5 a day. Activity is up 9% versus the previous week, peaking on Jul 14 with 8 posts.

#ReverseEngineering posts per day (last 30 days)

Posts with #ReverseEngineering

yaz0r
@yaz0r.bsky.social
about 2 months ago
Wrote a test harness that let me run the decompiled game in lockstep with the Ymir emulator, validating that for the same input, the game behavior remain faithful to the original code. This checks character position, camera, collisions, and can easily add more. #panzerdragoonsaga #reverseengineering
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6 57 147
loneicewolf
@loneicewolf.bsky.social
2 days ago
友達と話したら、またリバースエンジニアリングを始めたくなっちゃった!だから……熱があるけど頑張って、コーヒーを調達してエネルギーをチャージして、radare2とGhidraをインストールして触ってみるよ #ghidra #radare2 #r2 #reverse #reversing #reverseengineering #reverse-engineering #malware #ctf #Ghidra #radare2 #r2 #リバース #リバーシング #リバースエンジニアリング #マルウェア #CTF
2 0 6
yaz0r
@yaz0r.bsky.social
2 months ago
Finishing up Dragon morphing tonight. Always wondered how that worked, and it's pretty simple geometry morphing. All dragons form share the same vertex count and topology. The textures are just interpolated on the CPU and updated in VDP1 memory per frame. #panzerdragoonsaga #reverseengineering
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0 17 49
yaz0r
@yaz0r.bsky.social
2 months ago
Tonight I'm trying to debug collisions. Very little progress, but I did add some better way to display the collisions meshes as that are tested by the engine. Large cities are sectorized in cells, so only a fraction of the collisions are processed around Edge. #panzerdragoonsaga #reverseengineering
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5 3 35
David Wiltos
@davidwiltos.bsky.social
over 1 year ago
Just released a BUNCH of #darkmessiah content, including the Co-op Mod Public testing, Restoration Mod, #RTXRemix compatibility patch, SDK, and a bunch of exciting news that wouldn't be possible without love from NVIDIA and @ubisoft.com #gamedev #reverseengineering www.moddb.com/news/weaving...
Weaving the Prophecy news

www.moddb.com

Weaving the Prophecy news

A very long overdue article about all our developments, some releases for our RTX, Co-op, and new mods, plus even more exciting and special news from Ubisoft!

0 15 29
Amy Farbright
@amy.fruitbasket.gay
about 1 year ago
First up, here is a new public build of the native PC version of Sonic 1. This comes with a working native sound driver port (courtesy of @ckdev.org), experimental widescreen mode, and toggleable blur and CRT filters. github.com/foreverWIP/s... #SonicTheHedgehog #gamedev #reverseengineering
Release Test Release 6/23/25 · foreverWIP/s1-port

github.com

Release Test Release 6/23/25 · foreverWIP/s1-port

Sonic 1 C Port - Native PC version demonstration Designed for Windows x64 I'm calling this a public alpha. This isn't a major version, and there will be bugs/missing features. Widescreen is still i...

1 13 26

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