severalfighters.net
Hierarchical Network Collapse 2: Theory and Plan
Everyone read Part 1? you didn’t? well go do it. So, last time I outlined the methods I’ve used in the past, but there are more than one way to skin a cat. Actually that’s a weird…
#proceduralgeneration is an active hashtag on Bluesky. In the last 30 days, 20 people shared 39 posts with it — around 1 a day. Activity is down 45% versus the previous week, peaking on Sep 7 with 4 posts.
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severalfighters.net
Hierarchical Network Collapse 2: Theory and Plan
Everyone read Part 1? you didn’t? well go do it. So, last time I outlined the methods I’ve used in the past, but there are more than one way to skin a cat. Actually that’s a weird…
untrustedlife.com
Pilgrimage version 0.3.4 Released
Version 0.3.4 This is a biggen! BIG OLE WARNING: This release fully breaks old worlds unless you go and manually update all the historical figures and generated plants , you will have to abrogate your worlds and make new ones. Sorry! Major Gameplay and Simulation Changes Creatures now grow as they age. Both visually and in the simulation. Size determines what you can eat based on what the adult version of that species is capable of eating.
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