Bluesky ยท Hashtag

#code

524
posts ยท 30d
181
users
17
posts / day
2.9
posts / user
+ 5% vs last week

#code is an active hashtag on Bluesky. In the last 30 days, 181 people shared 524 posts with it โ€” around 17 a day. Activity is up 5% versus the previous week, peaking on Jul 23 with 42 posts.

#code posts per day (last 30 days)

Posts with #code

Metin Seven (Moon Child's dad ๐ŸŒ)
@seven.eurosky.social
5 days ago
Nice initiative by @jaredwhite.com: a growing opt-in directory of software developers who write code by hand. If you're coding without the use of LLMs, you're invited to add yourself to the listโ€ฆ handcraftedcode.org #code #coder #coding #NoAI

handcraftedcode.org

We write code by hand: We use Natural Intelligence to build software.

We use Natural Intelligence to build software libraries and applications in production today. Some of them you may be using right now.

11 45 168
Yal
@yaru.itch.io
1 day ago
Slowly chipping away at the character customization menu code. I kinda regret going for mnemonic abbreviations here because it took some digging to figure out what the heck "OFBU_C" was short for after 6 months of not needing to use it #gamedev #indiedev #code
(in case you're curious, it's short for "Outfit, Body Upper, Cloth", and the other are the different iterations of upper/lower/head, cloth/metal)
0 3 15
MicalPixel
@micalpixel.bsky.social
12 months ago
After a lot of trial and error, it turns out THIS is how to scale a window and its contents by a fixed ratio in #Godot. It's these 3 lines of code. If you leave out any of these commands, you get the "wrong" images below. Do not ask how long it took to figure this out.๐Ÿ˜… #gamedev #code #programming
A graphic showing how to resize a window and its contents in the Godot game engine. A base image is shown, followed by four "outputs." Three of them are wrong and have clear problems with their scale or sizing, the 4th is correct. The three commands used to generate the correct one are:

DisplayServer.window_set_size(new_size) # Vector2i (w,h in pixels)
get_window().content_scale_factor = scale # float (eg 2, 3, ...)
get_window().set_content_scale_size(new_size) # Vector2i (w,h in pixels)
4 16 102
Visual Studio Code
@vscode.dev
3 days ago
๐Ÿ‘‹๐Ÿฝ Say goodbye to typing every command and prompt! Announcing Built-in Dictation in VS Code: Code at the Speed of Thought ๐Ÿ’ญ ๐ŸŽฅ Check it out: youtu.be/E6-wdzG57Qw #vscode #code
5 2 12

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