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Posts about all aspects of game development. Opt in with "game", followed by animation, art, audio, design, dev, jam, lighting, music, narrative, or writing. Opt out with #Private, #NoFeed, or #NoGameDev. Discuss at trezy.studio/discord. Support the feed at ko-fi.com/trezycodes.

Feed on Bluesky

Feeds Stats

  • 💙 Liked by 9,161 users
  • 📅 Updated 5 months ago
  • ⚙️ Provider graze.social
  • 📈 In the last 30 days, there was 1 post about this feed. This post got a total of 1 like and had 1 repost.

Game Dev Likes over time

Like count prediction
The feed Game Dev gains approximately 17 likes per month.

Feed Preview for Game Dev

Valence The Voyager
@valencethevoyager.bsky.social
1 minute ago
Framing this post and sending it to indie devs so I get more keys for games.
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Rat Pack Digital | Pixel Nomad 🐝
@ratpackdigital.com
3 minutes ago
The Rat Pack Digital booth was a big success! 🌞 Thank you to everyone who came out to play the Bugboy demo! 🪲 #gamedev #indiedev #animecon
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Crocotile 3D
@crocotile3d.bsky.social
4 minutes ago
Crocotile 3d v2.6.9 is released! This update improves importing models. Triangles now get paired into tiles, attempting to find best quad shapes while considering uvs as well. #lowpoly #pixelart #indiedev #gamedev #psx A tile-based 3d modeling program! 🐊
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rburing
@rburing.bsky.social
8 minutes ago
Rethinking navigation for Truffle Trouble, starting now! Live: twitch.tv/rburing #gamedev #indiedev #godotengine #twitch
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SleepyTealCoder / Kiri
@sleepytealcoder.com
5 minutes ago
Streaming went pretty well this weekend. Finished off the Godot 3D game tutorial then started doing some research using the Godot GIF GDExtension for getting animated GIFs working. Ran out of time trying to do camera scrolling. Hopefully will get that working Saturday! Have a good week!
Godot Debug window with top bar showing various debug options, 3D currently selected, selection of Node3Ds & select node tool enabled.

Window contains four emotes: dreamt12Eating, popNemo, dreamt12Clap and dinoDance at an angle looking upwards.

dreamt12Eating and dreamt12Clap are designed by DreamTrove.
popNemo & dinoDance are Twitch emotes.
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Downrain DC
@downraindc3d.bsky.social
6 minutes ago
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Andrewhasoneshot
@andrewhasoneshot.bsky.social
6 minutes ago
To all gamepublishers out there, how did you become one? How do you become one? Any tips? #gamedev #publisher
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Cayden @ Trails Beyond the Horizon
@caydentdawg.bsky.social
7 minutes ago
As a music educator, this is a great video and I'll probably show it to my students in class. In in General Music classes I always try to use game music where I can to teach concepts like form, time, leitmotifs, etc.
Are Game OSTs the New Classical Music?

www.youtube.com

Are Game OSTs the New Classical Music?

YouTube video by SONGSLASH

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Trezy
@trezy.codes
11 months ago
Wanna support the Game Dev Feed? Maybe you just want raw game dev content with no ads? You can support us on Patreon! If you're already a patron, don't forget to connect your Patreon and Bluesky accounts to Graze to remove ads! ❤️
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David North
@northytoons.bsky.social
8 minutes ago
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Cocoa
@cocoanutella.bsky.social
8 minutes ago
Reminder to people that I will repost a lot of art and indie game dev stuff. Still in the process of cultivating music feed but that also gets reposted when I see it. Some of it is things I enjoy. Some of it is things I think someone I know will enjoy. There will be many reposts and I will not stop.
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Madness Heart Games
@mhp-games.bsky.social
9 minutes ago
Welcome to Dinner After Midnight, a storytelling #TTRPG by Nate Southard about otherworldly #horror… and cooking! Pick it up today! #TTRPGs #Tabletop #Games #IndieGameDev #IndieGames #Geek madnessheart.press/produc….
Art card featuring a food truck selling famous chili dogs at night. Text reads "Dinner After Midnight: A Storytelling RPG About Otherworldly Horror... And Cooking!"
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Kyle // play FLY2K on steam // Obscure Games
@obscuregames.bsky.social
9 minutes ago
Testing out boost refills. Im aiming for something between Downwell and Poinpy, with a dash of Celeste maybe? But more of a focus on flow and speed than puzzles #gamedev #platformer
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Miquervel
@miquervel.bsky.social
9 minutes ago
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Chris Pardy
@chrispardy.dev
10 minutes ago
@rpg.actor I had wanted to do your game jam so badly, but life and my ADHD meant I'm going to build a few side projects instead... No one could be more disappointed in me then me at this.
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Chris Pardy
@chrispardy.dev
10 minutes ago
So @atproto.com I probably should be doing a bunch of other atproto things including building my entry to @rpg.actor's game jam, but instead I built a cool collaborative authoring tool - @branchline.ink / branchline.ink It turns stories into a tree with different authors contributing pieces.

branchline.ink

Branchline

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happy_homhom
@happy-homhom.bsky.social
10 minutes ago
Play on any device—sky awaits! No install, runs smooth at 60fps, totally free. Play a round when free. 🕹️ beep8.org/b8/beep8.html?b… #indiegamedev #indiedevhour #MarketingMonday #indiegame #indiedev
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Nick
@redrozereaper.bsky.social
11 minutes ago
I don't know what imaginary argument you are doing here when all I said was that the game design is obtuse lol. There is a reason FF9 went back to basics and such
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Yuri
@yurisizov.bsky.social
14 minutes ago
Instanced rendering is what multimesh is for in Godot. I use it for piles of similar pieces, but I can't use it here because stacks consist from different pieces and sorting them all together would be a nightmare. Creating an impostor for the stack here is a pretty basic approach.
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Escape the Hoover
@escapethehoover.bsky.social
14 minutes ago
Testing the armors! If you’d like to support the project: ko-fi.com/escapethehoo... #gamedev #indiegame #indiedev #indiegamedev
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shoe
@shoebird.fun
15 minutes ago
there are now two (2) enemies! the game is essentially finished now #indiedev #gamedev #pixelart
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Axzar
@axzar.bsky.social
18 minutes ago
Is my indie game already better than GTA 6?? I gave my honest answer 😅 Wishlist Long Rest on Steam: store.steampowered.com/ap…. Play demo: store.steampowered.com/ap…. #indiegame #indiedev #gamedev #idle #MadeWithUnity
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ArchHeather
@archheather.bsky.social
19 minutes ago
Added flint (<) and stones (•) to my #ASCII game. These are items that can be gathered whereas the boulders and flowers either have collision (boulders) or will have some functionality like growth and can be picked (flowers). #indiegame #indiegamedev #indiedev #rpg
Side of a hill with flint and stones with some flowers. This is done in ASCII art.
Another side of a hill with flint and stones with some flowers. This is done in ASCII art.
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