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Every update & posts for my game dev project. Archives everything I've posted with "⌘LITD"

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  • πŸ’™ Liked by 2 users
  • πŸ“… Updated about 2 years ago
  • βš™οΈ Provider skyfeed.me

L.I.T.D Likes over time

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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - Two years of work on the project πŸŽ‚ next version gotta be the thing I've put the most amount of work into, ever. Probably.
0.4 WIP

www.youtube.com

0.4 WIP

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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD
Screenshot of a small animated scene now on the first screen when booting the game
I know writers who use subtext and they're all cowards.jpg
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - Imagine those are cool gifs, because they are but hey... Gifs support is probably super difficult πŸ’€Who am I to complain.
Prayer tree and it's halo and it's faint light in an otherwise pitch black room somewhere in the Ethariel ruins.
Predator blades on their display prop on a wall. A pair of big throwing blades that comes back to their owner no matter what. Also the most powerful blade type weapon.
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - youtu.be/x_UCEm1Q7XA 🍳
WIP

youtu.be

WIP

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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - Why the game is called left in the dark, right there.
A dark room dimly lit by two torches and five bright, white fire projectiles pickups. Can"t make out much except the color of the walls and some vegetation.
Exact same room and position but with the lighting disabled, revealing a shrine, some props, the vegetation and every detail usually obscured by darkness and revealed by the player's faint light as they come close.
Same concept, even less light. Nothing can be seen but a faint red glow drawing the silhouette of a very tall, gridded door.
Same massive room with lighting disabled, revealing the tall door, the walls and their textures, giant columns on each sides, statues and chandeliers as well as 4 waterfalls, 2 on each side of the door.
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - game art stuff, Wip sprites for a new creature. (Missing some of the bottom of the torso still)
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - People seemed to like those so here's the only 4 soultree in the world. 4 major areas, 6 minor areas, 250+(?) rooms/levels, probably 2000+ sprites by now, hundreds of props but there's only four of those. Why? Answer's already in the game.
Wider view of yesterday's Soultree, surrounded by fully cloaked, armed npcs in a huge hall.
Soultree of the Inner Garden, a strange room in the Arcane Academy.
Soutree of the Sanctuary. At it's foot, embedded into the ground, is a giant golden sword both rest in front of murals, the whole scene lit by a whitefire torch on the other side of the tree.
View of the Soultree growing atop the player's grave, the initial spawn of the game.
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - Ingredients processing for alchemy. Very large part of the items system but only 1 or 2 player inputs necessary. Hoping it's intuitive enough.
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - To finish with something more technical, now keyboard mouse only should be possible and rebinding keys is now a thing, yes it took two years, no comment. It's way harder than it looks, this hellspawn of a function is proof.
quick screenshot of the bare bones controls rebind menu. Not pretty but functional.
screenshot of a fraction of the code necessary to make a button that let's a player rebind a control/action to a key on a keyboard functional.
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Hidden, might be NSFW
Hidden, might be NSFW
Hidden, might be NSFW
Hidden, might be NSFW
Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - Soultree
Screenshot of a large room filled with characters surrounding a massive tree sporting a vivid white foliage.
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD (forgot the feed tag) There's something eerie about them just idling there, waiting for the player to trigger them. (Something I could show best with gifs, again;; but whatever)
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - And some more man made horrors beyond comprehension.
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - Super early merchant concept I barely started yestrerday. Kill angels, bring back their literal tears to the young witch, trade a tear for any item stash currently in the trade pool.
Screenshot of an early, bare bones menu with UI on each side and a quick sketch of a character's head appearing through a hatch, the world prop used to bring up this merchant's UI being a metal door with a sliding hatch, Γ  la crazy Earl.
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD - from concept two months ago to a finished prop in it's own room with all ties to the lore established. The bell who's tone brought Undeath upon humanity.
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Hidden, might be NSFW
Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
almost 2 years ago
⌘LITD drew hundreds of new sprites. At least that didn't require my laptop.
2d sprites of a character, a giant crab wearing a chapka and two giant swords.
Screen of a level, standing in it as a player. In front of a brothel, with a few people and props.
Sprite of a character. A ripped, bald guy with long white beard and long hair, levitating above the ground.
Sprite of a new character, full length framing. A demon with long died hair wearing pieces of armor.
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Foxy HxC Macfly β™ͺ🜏
@randomdeadbird.satan.social
about 2 years ago
updates. first divine bell scene, with better sprites + new creature concept, The Counselor. ⌘LITD
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